Note that the Hold Pos function doesn't hold 100% but it holds enough to keep you in place instead of falling through the world.Īdd your own teleports without coding and on the fly (you can edit the file while GTA is running). Make minor adjustments to the player position so you can clip through walls and maybe even find a secret. Note that gravity only takes effect when in ragdoll or if something has been hit like a car. Set gravity value of the world, the only values that appear to work are: Force values are quite strong, you may need to set these to less than 1 (example: 0.5) depending on how hard you want to push the character. Note: Ragdoll Rigid Time is in milliseconds and if set to 0 makes the ragdoll lifeless while anything higher will make it stiffer or more lifelike. Change the force and rotation values of the force push of the player. Turn ragdoll on or off, enable hotkeys for force push of the player or ragdoll.
Setting update interval to 1 millisecond and increment to 100 is a good starting point for timescapes. Motion, unfortunately cannot speed up game motion as far as I can see. Modify the interval and how many seconds are changed each millisecond, allows for timescapes. Simply edit the included gu_keybind.ini, use virtual-key codes ( (v=vs.85).aspx) and make sure you copy it into your GTA V folder otherwise it will use the default key bindings. You can now change the key bindings so it doesn't conflict with other mods. Cars in the distance may still appear but otherwise it works as intended. You can clear the area of vehicles, peds or cops. I believe sometimes the game can't keep up with this so you may find some instances where it doesn't work but until I can work this out it does appear to work most of the time.Ĭlear Area (i.e. Added change position of character feature.Īllows you to push away or pull towards you vehicles and/or peds. Moved all features into the GU Menu section. Added support for loading and visiting North Yankton (thanks to TacoDeBoss). Added output of current coordinates to Change Pos menu. Added Flare Gun and Flare to Get All Weapons. Added more teleports to the custom_teleport.txt list, some interiors. Added the ability to save your current position to saved_teleport.txt in game. Complete redesign, now functions independent of the Native Trainer. You can still see some cars in the distance but works otherwise. Added ability to clear area of vehicles, peds or cops. Smoke grenade launcher, fire extinguisher, digi scanner, briefcase, baseball, flare and flare gun.
Updated custom teleport list (special thanks to BWG for some of the new entries). Added Invincibility for Current Vehicle. Magnet mode, when enabled you can push away or pull towards you peds and/or vehicles. Make sure you copy this ini file into your GTA V folder. Editable key bindings via editing the included gu_keybind.ini. I've confirmed this is the case and i'll aim to fix it as soon as possible. Appears Stop Ped Magnet When Dead doesn't work. For now i'll leave the old version up in case you want the version that mixed with the Native Trainer. Decided to create a new entry as it's completely redone. Note: This is the latest version of the Native Trainer - GU Version. See the included readme for installation and usage instructions.Īny suggestions or feedback is greatly appreciated. Contains a collection of modifications/cheats that i've made for GTA V, more features to come.
Originally based on the Native Trainer, now separated into it's own mod so it can be used along side other versions of the Native Trainer.